Almost half a year has passed since I reviewed the first version of Aqua Globs. A straightforward line-drawing game with one level and three units, all the addictive little time waster was lacking was, well, more. More levels, more units and more online integration. Now, with more features and many initial complaints addressed by the developer the little title that could is getting a replay.
The one level of the original has grown to six, each with its own gameplay altering features like tunnels, bouncy coral and a pirate ship. The globs, once a rather limited species, have discovered more of their kind. Each new level has a special glob of its own, with unique behavior. With the additional levels it’s nice to see the charming art style pushed further, to moving ice floes and more detailed globs.
Now with OpenFeint the game’s “Goals” are complemented by achievements (39, to be exact) to unlock, and integrated leader boards which addresses one of my early complaints about having to exit to your browser to view the complete stats. On the downside, the OpenFeint publishing to Twitter was set to tweet the achievements by default, and I strongly prefer when the default is “off”. While I didn’t encounter any glitches in the new levels, I did have a hard time coming back to the controls. I don’t imagine that the controls were tweaked for the updates, but if they were that would explain a lot. Simply, I remember it being a lot easier to direct globs than it is now.
The more adventurously themed levels add to the game’s appeal by offering unique obstacles and challenges. For those still in the Christmas spirit the final wintry level features a glob dispensing presents which, when collected, add yet another statistic to track in the already remarkable stat list. I’m really happy the game is using OpenFeint – not only do I love Openfeint, I love that these incredibly detailed stats are finally convenient. With world rank, highest score, recent score, average score, total time, total globs, most globs on screen – it’s finally easy to see how you stack up against the competition.
Part route-management and part matching game you must direct the globs to other globs of the right size and color to clear them from the screen. With three possible speeds genre addicts will be cranking up the dial, but the low speed goes pretty far in making the game accessible. Additionally, pausing the game or losing a life resets the speed back to the slowest option, literally a life saver. More casual than the titan of line drawers, Flight Control, Aqua Globs really is ideal for mobile gamers that like to share their apps with the kiddos.
I’m Community Manager and Admin for the N4G Network and write for ZTGD.
CatPlaysGames is a blog in its design infancy and under construction. Pardon my mess.
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