Got to play fifteen minutes or so in PixelJunk Shooter 2, which introduces acid into the mix. The acid behaves differently than previously introduced elements – very globby and oozy – and turns your ship orange and you have to go clean it off in water. When I first picked up the controller, I immediately shot one of the survivors. Oops. Yeah, had to get my Shooter bearings before I progressed. The game is so pretty, and whimsical, it’s too easy to forget that you need to have a strategy to survive – especially if you want to save everyone.
New to the environments are these wheels you grab onto and they spin you through areas that are too thick to fly through on your own steam (they’re a little tricky to get used to). Hope to go back later in the week for another go, maybe find a time when it’s less crazy.
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