• Archive of "PS3" Category

    Long Live Play

    10/05/2011 // 2 Comments »

    Yeah, commercial awesomeness.

    Posted in Gaming, PS2, PS3, PSP

    PixelJunk lifelike is now PixelJunk 4am: New Trailer & Teaser Site Launches

    09/14/2011 // No Comments »


    Yep, the enigmatic PixelJunk lifelike has a new title! Now PixelJunk 4am, the change comes along with the launch of a new teaser site for the game.

    Out of TGS Kyoto musical artist, PixelJunk Eden and PixelJunk 4am collaborator, Baiyon, spoke on the name change:

    Why the name change?

    Baiyon: PixelJunk lifelike was originally conceived as an extension of the PixelJunk Eden world. Our idea was to create a kind of living speaker for people to play their music through, using natural imagery and taking strong visual cues from Eden. There wasn’t even the concept of a “player”. We’ve since moved far beyond that simple idea to new and uncharted waters both visually and musically. The style has evolved now into something that is really quite different from anything we’ve ever made before. It was only natural we’d want to chase this new concept and capture it with a new title.

    Why 4am?

    Baiyon: 4am represents the exact mood and feeling we’ve captured. 4am is that deep night hour. In clubs, the music drifts to a new level entering a deepened state that often seems removed from reality. Whether you’re in a club or not, 4am always feels like the night has gone on forever, where there’s still that little bit of time left before dawn. This late night feel better represents our current visual and musical style.

    So what can we expect now?
    Baiyon: PixelJunk 4am is something unique that has never been tried before, so we’re treading in new territory. We’re using the PlayStation Move in truly experimental ways to give people control of making their own style of music. Being able to stream your music live on PSN also gives people the chance to broadcast a new kind of online performance. We can’t wait to see people playing 4am deep into the early morning hours.

    The new, officially official TGS trailer for PixelJunk 4am:

    Posted in PS3, Trailer

    N4G Review: ICO & Shadow of the Colossus Collection

    09/08/2011 // 2 Comments »

    Two of my most favorite games, now on PS3. You’d think that would be all there is to say!

    Games of scale, ICO and Shadow of the Colossus are fairytale worlds constructed of careful attention.

    Posted in PS3, Review

    Borderlands 2

    09/06/2011 // No Comments »

    Going live today on N4G are both my interview with Gearbox Art Director Jeramy Cooke and my preview of Borderlands 2. The PAX takeaway: the Gearbox team’s appreciation for their fans is off the charts.

    Here’s a pretty picture of Salvador:

    Posted in Interview, PC, Preview, PS3, XBox360

    What game should I play next…

    08/22/2011 // No Comments »

    Have you ever posted a forum thread like this? Do you have trouble deciding which socks to wear or when to blink? Penny Arcade’s Decide-o-tron is on its way – and will help you with at least one of those things.

    The gist: build a library of games “you like and own” and then it tells you what you should play next. You may never have to assume responsibility for anything ever again.

    Here’s hoping it works better than those Amazon suggestions, which seem to work like, “You just bought underpants? You, sir, are a connoisseur of underpants! You must want to buy MORE UNDERPANTS! Here is a virtual blizzard of underpants for you to choose from!!”*

    *Note from my Sense of Feminine Pride: I borrowed this example from my husband. I have never bought underpants on Amazon.

    Posted in Gaming, IPhone, Nintendo DS, PC, PS2, PS3, PSP, Wii, XBox360

    Bioshockingly Infinite

    06/15/2011 // No Comments »

    Bioshock Infinite is worth getting excited about – especially if, like some other me-shaped people, you found the first games in the series too absolutely terrifying to play without full daylight in a brightly lit room while surrounded by puppies.

    If you’re more afraid of preview content than splicers, then don’t read this.

    Posted in PC, Preview, PS3, XBox360

    Skyrim at E3

    06/13/2011 // No Comments »

    Back from the E3 void, the content starts rolling today – with a Skyrim preview to kick things off. Why start with Skyrim? Because it’s probably the nerdiest, wordiest, nerdiest…well, hope you enjoy!

    Posted in PC, PS3, XBox360

    Sony E3 Press Conference Details

    05/26/2011 // No Comments »

    SCEA Press Conference and Special Event
    Monday, June 6th, Los Angeles Memorial Sports Arena

    3:30-5 pm: Pre-show reception with world renowned DJs and LAs best food trucks including Empanadarama,Yappy Dog, Cheeseball Wagon, Komodo and more.
    5-6:30 pm: Press Conference
    6:30-8 pm: Enjoy hands on time with almost all of the press conference content on over 120 PS3 and NGP kiosks. Arcade to include special appearances and musical talent.
    8-9:30 pm: Special performance

    Posted in Industry, PS3, PSP

    Five Hours of Sony

    05/25/2011 // No Comments »

    Registration emails went out yesterday for Sony’s E3 press event set for Monday, June 6, 2011 – and the 5-10 pm time slot prompted some amusing comments. Confident it will be a 5 hour lecture with a 15 min smoke break in the middle.

    Not so much – as the invite mentions, Join us for a special event immediately following the press conference.

    Speculation fiends, speculate!

    Posted in PS3, PSP

    Detected!

    05/19/2011 // No Comments »

    To succeed at LA Noire you need to put up with some weird running, the occasional difficulty descending a drain pipe, and have mad interrogation skillz. Seriously, I am detecting the poop outta these investigations and it is not easy. On top of that, my preferred driving style (fast, reckless, dangerous to all pedestrians and most streetlamps…) seems to be discouraged. When completing cases, you can be dinged at the end for damages to the car, to the city, to the fine people of Los Angeles – though the same does not apply if you pick up a Street Crime mission in the middle, which is a budget saver.  Oh, and I should try not to run people over. Got it.

    Within LA Noire is another, secret game – spot the celebrity (“celebrity”?). You can’t trip over a murder suspect without going through that weird “Ahhh, whose voice (and often, face) is that?” It’s distracting, but the reward of figuring out that’s Carla Gallo in the apartment is about as nonsensically satisfying as any legit mini-game.

    There’s talk about LA Noire making PS3s overheat. Haven’t toasted any marshmallows yet, but there’s no denying that the game makes the fan whir a little harder – can’t say it’s any more than playing Red Dead Redemption, though.

    Posted in PS3, XBox360

    Dragon on Dragon (on Dragon)

    05/18/2011 // No Comments »

    My friend Kyle pointed out that there will be unlimited dragons in Skyrim. Unlimited dragons. On one hand, the completionist in me wants to kill all the dragons – on the other, unlimited dragons. Either way, it’s almost like they have a dragon giving its scaly middle finger to games with “Dragon” in their name that have fewer dragons than unlimited.

    Posted in Gaming, PC, PS3, XBox360

    Resistance is Pretty

    // No Comments »

    Well, the boxart and logos are. Don’t worry, EU, same for you.

     

    Posted in PS3

    Something to look forward to

    05/10/2011 // 4 Comments »

    Not all E3 appointments are created equal. Bethesda, for example, will be showing off Skyrim, Prey 2 and hands-on time with RAGE. Last year’s RAGE presentation was great, but it’ll be tough to compete for my gaming affections with this around…

    Posted in PC, PS3, XBox360

    If You Had a Portal Gun

    04/22/2011 // No Comments »

    Where would you go? This awesome question was posed on the forums yesterday, and I’m still mulling it over.

    On the attainable but perhaps not dreaming big end of the spectrum, a couch-to-refrigerator portal is a humble but convenient addition to life. Conversely, all sorts of portals to the bedrooms of unattainable lady figures were also suggested, and I don’t think would work out very well – or for very long (if we assume the following):

    - The portals are not limited by geographic distance
    - The portals must, however, be placed in areas you can aim at/have access to at least once
    - The portals can be seen by everyone, and so should be in a place reasonable to have a portal
    - Other people may want to use your portal

    With those in mind, I think a portal from my residence (the office, perhaps?) to my brother’s on Oahu is the best option, which was really an extension of Smokey’s idea that he could eliminate his commute to work. It seems that old people like us really want to get rid of the hassle of travel, while the younger types are content to dream of cinnamon buns and locker rooms. None of us get to attain these portal dreams, but I know which of us is going to be more annoyed by our next Delta flight.

    Posted in Gaming, PC, PS3, XBox360

    PixelJunk Shooter 2: Survivor Files 3/3: Moar Eggplant

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    PixelJunk Shooter 2: Survivor Files 3/3

    Also of note, the latest ep of PixelJunk Radio (official podcast of Q-Games) includes an exclusive interview with High Frequency Bandwith’s Alex Paterson and Dom Beken. Paterson and Beken are responsible for the music in Shooter, and will be plugging the release of the soundtrack.

    If you need a new shirt, they’re giving away a PixelJunk Shooter-themed ThinkGeek T-shirt to a listener who follows them on @PixelJunkNews and retweets their contest announcement – see ThinkGeek for more details about the PixelJunk shirts.

    Posted in PS3