• Archive of "Developers" Category

    Cheerios and Everclear

    02/16/2011 // No Comments »

    …go well with cheese and eggplant.

    After assuming my N4G space invader guise, I asked Eitan Glinert, Fire Hose Games’ very own Fire Chief, a series of brain melting questions. Fueled by Cheerios and Everclear, Eitan survived to tell us why FHG work with SOE, what he thinks about game demos, what he dislikes about motion control – and even reveals two additional character names for the first time!

    Full interview has a home on N4G.

    Posted in Developers, Interview, PS3

    Q-Time For Q-Games

    05/31/2010 // No Comments »

    For my fellow PixelJunk junkies, Gamasutra’s Christian Nutt has an interview up with Dylan Cuthbert of Q-Games. Here’s an excerpt with a bit of trivia:

    You guys developed the XrossMediaBar interface for the PlayStation 3.

    DC: Yeah, we did all the rendering technologies and everything, and also the wavy bar and the dust that’s in there, and the music visualizers as well.

    Posted in Developers, Nintendo DS, PS3, PSP

    Develop Keynote: GTA Creator David Jones

    03/11/2009 // No Comments »

    Brighton’s 2009 Develop conference has announced that David Jones, creator of GTA and Lemmings and founder of Realtime Worlds (Crackdown) will be a keynote speaker at the event. Former keynote stars include Richard Garriott, Ken Levine, Tsutomu Kuono and Peter Molyneux.

    Of Develop, Jones said:

    Develop is the most prestigious development conference in the UK, and I’m looking forward to coming to Brighton as it’s a great opportunity to share some of my experiences of making games – both good and not so good – plus tell a few of the Realtime World’s stories to my fellow developers.

    Jones will speak on how to make a good – read: successful – game, and said he will reveal more about the planned talk closer to the conference. Still working up the rough draft, eh David?

    Develop sessions include:

    * Driving 3D TV’s Using Current Generation Consoles
    Andrew Oliver and Aaron Allport, Blitz Games
    * Online Games, Virtual Worlds and MMO’s: Raising Money and Making Money
    Paul Flanagan, Ariadne Capital
    * Usability Testing for Videogames
    Jason Avent, Disney and Graham McAllister from Sussex University
    * Gold Blend: Audio Code and Design Working Together for the Perfect Flavour
    Steve Emney & Ciaran Rooney, Disney Black Rock Studio
    * How to Staff and Manage a Flexible, Scalable Development Facility
    Simon Gardner, Climax Studios
    * How to Communicate with Artists
    Arran Green, Sony Computer Entertainment Europe
    * Painting With Sound: The Future of Procedural Audio
    Andy Farnell
    * The Edge Panel: Architecture and Games
    Alex Wiltshire, Edge Magazine

    Evolve will debut on July 14 at the conference as a segment focusing on game development on new platforms like iPhones as well as the growing casual and social gaming markets. Tandem Events managing director Andy Lane said of the program:

    Tandem Event’s philosophy has always been to provide a programme that inspires today’s developers to make better games. The Develop Conference offers a relaxed setting, which people love, but it’s the quality of speakers and the opportunity to share in their experiences that really inspires our delegates. And with the line-up for both Evolve on the Tuesday and Develop on the Wednesday and Thursday already looking fantastic, I’m confident that this year’s programme will be the best yet.

    Evolve events include:

    * Panel: Meet the Social Networks
    Tom Armitage; Limvirak Chea, Google; Chris Thorpe, MySpace;
    * How Today’s Social Networks Will Change How You Make, Play and Sell Games Tomorrow
    Kristian Segerstrale, Playfish
    * Taking Your Game to iPhone and Android, Without Killing Your Team
    Chris White, Glu
    * 10 Things Nobody Tells You About Digital Distribution and Self-publishing That You Must Understand to Succeed
    Martyn Brown, Team 17
    * User Generated Content – the Legal Consequences Tahir Basheer, Sheridans
    * 20 Great Innovations in Casual, Social and Mobile Games That You Should Steal
    Stuart Dredge, Pocket Gamer

    The Develop Conference will be held in Brighton 14-16 July, 2009.

    Posted in Developers, Industry